Publications

Investigating the Effect of Superpower Priming and Representation on Virtual Reality Interaction

Matthew Lakier, Daniel Vogel. Investigating the Effect of Superpower Priming and Representation on Virtual Reality Interaction. 2022. In Proceedings of the 2022 ACM Symposium on Spatial User Interaction (SUI ’22), Article No. 31, 2 pages.

A Design Framework for Contextual and Embedded Information Visualizations in Spatial Augmented Reality

Nikhita Joshi*, Matthew Lakier*, Daniel Vogel, Jian Zhao. A Design Framework for Contextual and Embedded Information Visualizations in Spatial Augmented Reality. 2022. In Proceedings of Graphics Interface 2022 (GI ’22) [*equal contribution].

More than just Software Surprises: Purposes, Processes, and Directions for Software Application Easter Eggs

Matthew Lakier, Daniel Vogel. More than just Software Surprises: Purposes, Processes, and Directions for Software Application Easter Eggs. 2022. In Proceedings of the ACM on Human-Computer Interaction: Volume 6, Issue CSCW1 (CSCW ’22), Article No. 102, 26 pages.

Exploring Smartphone Relationships through Roland Barthes using an Instrumented Pillow Technology Probe

Julie M. Funk, Matthew Lakier, Marcel O’Gorman, Daniel Vogel. Exploring Smartphone Relationships through Roland Barthes using an Instrumented Pillow Technology Probe. 2021. In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (CHI ’21), Article No. 269, 13 pages.

Augmented Unlocking Techniques for Smartphones Using Pre-Touch Information

Matthew Lakier, Dimcho Karakashev, Yixin Wang, Ian Goldberg. Augmented Unlocking Techniques for Smartphones Using Pre-Touch Information. 2020. In Proceedings of the 2020 Symposium on Spatial User Interaction (SUI ’20), Article No. 17, 5 pages.

Spiffy: Enabling File-System Aware Storage Applications

Kuei Sun, Daniel Fryer, Russell Wang, Sagar Patel, Joseph Chu, Matthew Lakier, Angela Demke Brown, and Ashvin Goel. Spiffy: Enabling File-System Aware Storage Applications. 2020. In ACM Transactions on Storage: Volume 16, Issue 3 (TOS).

Cross-Car, Multiplayer Games for Semi-Autonomous Driving

Matthew Lakier, Lennart E. Nacke, Takeo Igarashi, and Daniel Vogel. Cross-Car, Multiplayer Games for Semi-Autonomous Driving. 2019. In Proceedings of the 2019 Annual Symposium on Computer-Human Interaction in Play (CHI PLAY ’19), 467–480.

Automatics: Dynamically Generating Fabrication Tasks to Adapt to Varying Contexts

Matthew Lakier, Michelle Annett, and Daniel Wigdor. Automatics: Dynamically Generating Fabrication Tasks to Adapt to Varying Contexts. 2018. In ACM Transactions on Computer-Human Interaction: Volume 25, Issue 4 (TOCHI).

Breaking Apart the VFS for Managing File Systems

Kuei Sun, Matthew Lakier, Angela Demke Brown, and Ashvin Goel. Breaking Apart the VFS for Managing File Systems. 2018. In Proceedings of the 10th USENIX Workshop on Hot Topics in Storage and File Systems (HotStorage ’18).

Spiffy: Enabling File-system Aware Storage Applications

Kuei Sun, Daniel Fryer, Joseph Chu, Matthew Lakier, Angela Demke Brown, and Ashvin Goel. Spiffy: Enabling File-system Aware Storage Applications. 2018. In Proceedings of the 16th USENIX Conference on File and Storage Technologies (FAST ’18), 91–103.

The Living Room: Exploring the Haunted and Paranormal to Transform Design and Interaction

Michelle Annett, Matthew Lakier, Franklin Li, Daniel Wigdor, Tovi Grossman, and George Fitzmaurice. The Living Room: Exploring the Haunted and Paranormal to Transform Design and Interaction. 2016. In Proceedings of the 2016 ACM Conference on Designing Interactive Systems (DIS ’16), 1328–1340.